Grip Tester
A carnival grip tester with a brass handle that measured how much you loved a brand, and printed your result.
The machine at the center of the room. Built to explain itself, answer the second someone touches it, and take a beating all day long.
What it does, what it says, and how it feels to use. The writing matters as much as the wiring.
Electronics, sensors, sound, light, and the code that runs it, built and tested in our shop.
Fabricated in house, or with a shop we've worked with for years when it's bigger than the bench.
Staff controls, simple resets, spares, and a machine a good operator can play like an instrument.
Shipped, installed and tested on site, with us there when it goes in.
A carnival grip tester with a hidden camera that catches your face the moment the lights stop. A big red button that takes over a room's sound system. A humanoid that looks back at you. The best interactive objects need no instructions: you see it, you know what to do, and you want to do it again.
The technology is hidden on purpose. People should wonder how it works, not see how it works.
We design and build the whole object.
Your concept. Our electronics, code and fabrication.